Bullet of Brotherhood
WIPA wild-west open world adventure game with a focus on story, combat, and exploration.
DeveloperA wild-west open world adventure game with a focus on story, combat, and exploration.
DeveloperTwo rendering engines built from scratch in C++ with shadows, lighting, PBR and deferred shading.
DeveloperOne of my bigger Unity projects — a 2.5D game merging 3D with 2D. Unfinished.
DeveloperA simple C++ game in Unreal Engine where you play as a knight protecting a medieval town. Unfinished.
DeveloperA simple 2D soft-body simulation built in MonoGame (C#) using a spring-mass system.
DeveloperA 2D physics engine made from scratch with SDL and C++ — collision detection (SAT), gravity, friction and anti-tunneling.
DeveloperA pixel-art platformer combining precise movement, puzzles, and light action elements.
Pixel ArtistA fast-paced arcade racing game focused on high-speed escapes and evading relentless police pursuit.
DeveloperA puzzle game inspired by traditional Tetris, but made using PICO-8.
DeveloperA cozy building and decoration game where players design and customize their own cottage in a relaxed atmosphere.
Pixel ArtistA hardcore platformer with a focus on movement, made without a game engine.
DeveloperA minimalist puzzle game inspired by classic block-stacking mechanics.
DeveloperA casual basketball game focused on timing, precision, and arcade-style scoring.
Developer