Hi, my name is Adam Vlčko. I am a game developer and student from Czechia, creating games for over 7 years. Currently, I am working on a western-themed video game called Bullet of Brotherhood.
When I was very young, I always enjoyed playing video games. I became interested in how games are made, and I wanted to create one of my own. I started learning how to code by building console applications using C++ and C#. After I got my first laptop, I began working with game engines.
I developed in UE4, UE5, Unity, Godot, SDL2, XNA and MonoGame, all throughough 7 years. Most of my games where made using Unity, now i am working on Bullet of Brotherhood in Godot. I also worked outside of game engines, creating websites, physics engines or rendering systems.