SECTION~/about

ABOUT


$ cat ./about.txt_
Adam Vlčko, game developer and pixel artist from Prague

Hi, my name is Adam Vlčko. I'm a game developer and student from Czechia, creating games for over 7 years. Currently I'm working on a western-themed video game called Bullet of Brotherhood.


When I was very young, I always enjoyed playing video games. I became interested in how games are made, and I wanted to create one of my own. I started learning how to code by building console applications using C++ and C#. After I got my first laptop, I began working with game engines.

I've worked with UE4, UE5, Unity, Godot, SDL2, XNA and MonoGame throughout those 7 years. Most of my games were made using Unity; now I'm working on Bullet of Brotherhood in Godot. I've also worked outside of game engines, creating websites, physics engines and rendering systems.